![bejeweled twist coming to switch bejeweled twist coming to switch](https://www.mobygames.com/images/covers/l/475064-bejeweled-twist-windows-front-cover.jpg)
This gem can be created in Challenge mode by editing the game's save file ( users//profile.dat) and configuration file ( properties/config.xml). Unlike all other special gems (even the Skull Gem below), this gem does not have special hover-over text. It will not stop the timer in timer-based modes, however. When matched, an Ice Gem will "freeze" the board, tinting the background blue, pausing the music, and preventing bombs from ticking down for three turns.
![bejeweled twist coming to switch bejeweled twist coming to switch](https://static.taigame.org/image/screenshot/201011/bejeweled-blitz-1.jpg)
It tends to appear on a UFO sprite upon beating Level 10 of Classic Mode, although it's rather difficult to be seen. Also the texture is larger in resolution than the original game's.īeing an obscured sprite of the game, this texture isn't noticed by many. There exist another button for the main menu saying "MORE GAMES." This likely took you to PopCap's website (or PopCap's Steam or Origin page if you have either of those distributions of the game) to let you see more of their games like in Bejeweled 1 and 2.įor some reason, the Bejeweled 1 edit box is in the game files of Bejeweled Twist, likely for testing reasons. Action could've been like mode from Bejeweled 2, and Extreme maybe would've been Classic mode but, much harder. This is text for the leaderboard for the two of the unused modes, Action and Extreme. "Action" and "Extreme" Leaderboard Score Titles
#BEJEWELED TWIST COMING TO SWITCH HOW TO#
These are more rectangular and very early buttons for the How to Play section. Oddly enough, if you were able to create a custom challenge but there was a bug in the challenge objective, the score pod would show this graphic then the game crashes. There are unused doors for the score pod of the ship. It might've meant there was a fruit gem themed planet but might've been scrapped very late into development. A fruit gem objective exists in the game's code, but it is unused as stated in the Unused Challenges section. There is one challenge icon for fruit gems. Maybe Blitz was able to be savable and the time left would've shown on this bar, but that wouldn't have been the case because there exists as a "Level" text for it, which likely means this was going to be some sort of Action mode like in Bejeweled 2. This bar under the Blitz button might've been able to be seen at one point. Texture used in the visualizer CHAIN GANG.pngĬhain Reaction's old name might have been Chain Gang, as evident in this unused graphic. GravityField visualizer, called gravity_spiraltexture.png, but the texture has motion blur added to it. Interestingly, this was reused as another texture for the Named planet_inferno.png, this graphic is likely an earlier version of the Firestorm planet's graphic and name.